Pcg Game
Created on:
Team Size: 2
Time Frame: 1 week
Tool Used: C#/Unity
This little game was a project I worked on for one week during my first year of bachelor’s degree to learn and integrate procedural generation.
The goal of the game is to find a golden coin that gives access to the boss room and defeat the boss inside.
Every time the game is played, the generation of rooms is done and a different layout is created.
What I learned
- Unity
- C#
- PCG Algorithms