Samuel Styles | Personal Portfolio Website
Hi,
I'm Samuel Styles
a Software Engineer & Game Developer!
Software engineer specialized in C++ and C#, with a BSc (First Class Honours) and a background in industrial mechatronics. Experienced from low-level systems and native libraries to developer tooling and commercial products shipped as co-founder and lead programmer. C++ Institute and Unity certified. Looking for a software engineering role building reliable, high-performance systems.
Tech Stack
Languages
C++
C#
C
Python
JavaScript
TypeScript
SQL
</> HLSL
</> GLSL
</> x86-64 ASM
Frameworks & Engines
.NET
Unity
Unreal Engine
OpenGL
Qt (PyQt)
</> SFML
Tools
Git
Perforce
CMake
</> vcpkg
Visual Studio
</> GDB
</> Valgrind
CI/CD
Linux
Jira
Latest Experience
Co-Founder – Programmer & Digital Asset Creator
PixelPulse (PxP) · Jan 2025 – Present
  • Co-founded a 2-person studio building tools, shaders and 3D asset packs for the Unity Asset Store
  • Programmed, validated and published assets optimized for real-time engines; released 12 commercial packs in 8 months
  • Ran the product pipeline (pricing, store pages, analytics, website): 1'000+ sales, ~22% conversion rate and 4'400+ page views with zero paid advertising
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