Hi,
I'm Samuel Styles
a Software Engineer & Game Developer!
Tech Stack
Languages
C++
C#
C
Python
JavaScript
TypeScript
SQL
</> HLSL
</> GLSL
</> x86-64 ASM
Frameworks & Engines
.NET
Unity
Unreal Engine
OpenGL
Qt (PyQt)
</> SFML
Tools
Git
Perforce
CMake
</> vcpkg
Visual Studio
</> GDB
</> Valgrind
CI/CD
Linux
Jira
Latest Experience
Co-Founder – Programmer & Digital Asset Creator
PixelPulse (PxP) · Jan 2025 – Present
- Co-founded a 2-person studio building tools, shaders and 3D asset packs for the Unity Asset Store
- Programmed, validated and published assets optimized for real-time engines; released 12 commercial packs in 8 months
- Ran the product pipeline (pricing, store pages, analytics, website): 1'000+ sales, ~22% conversion rate and 4'400+ page views with zero paid advertising
Explore by Area
Systems & Low-Level
C and C++ fundamentals, engines, physics, native libraries, architecture and performance.
6 projects · 13 articles
Graphics & Rendering
Rendering engines, shaders and visual effects in OpenGL, Unity and Unreal Engine.
5 projects · 0 articles
Games & Gameplay
Shipped games, game jams and gameplay systems.
10 projects · 22 articles
Tools & Automation
Desktop utilities, editor tools and web tools that speed up everyday work.
5 projects · 0 articles
Workflow & Teaching
Version control, production, team practices and courses.
2 projects · 2 articles
Highlighted Projects