Samuel Styles | Personal Portfolio Website
Hi,
I'm Samuel Styles
a Software Engineer & Game Developper!
Passionate about low-level systems and game programming, I enjoy building efficient software that balances performance, reliability, and maintainability. With a strong interest in graphics, engine architecture, and interactive technologies, I'm eager to contribute to the development of immersive gaming experiences. I also enjoy sharing my knowledge through teaching and mentoring, helping others discover the fundamentals of programming and game development.
Tech Stack
Languages & Tools
Linux
C
C++
C#
Python
HTML
CSS
JavaScript
TypeScript
SQL
Git
Perforce
</> x86_64 ASM
</> SIMD
</> GLSL
</> HLSL
</> JSON
</> YAML
Engines & Graphics
Unity
Unreal Engine
Godot
OpenGL
</> Shader Graph
</> Material System
Latest Experience
Co-Founder โ€“ Programmer & Digital Asset Creator
PixelPulse (PxP), January 2025 โ€“ Present
  • Co-founded a 2-person studio producing tools, shaders, and asset packs for Unity marketplace
  • Programmed, organized, validated, and published 3D assets optimized for real-time engines
  • Managed product pipeline: pricing, product pages, analytics, website, and description
  • Released 12 commercial asset packs in 8 months
  • Generated 1,000+ total sales with a 21.98% conversion rate
  • Achieved 4,400+ page views with no paid advertising
View Full CV
Highlighted Projects
© 2026 Samuel Styles