Bachelor Thesis - 3D Fur Rendering
Created on:
Team Size: 1
Time Frame: 6 month
Tool Used: C#/Unity/HLSL
During my last year of bachelor’s degree in Game Programming, I worked on a HLSL Fur rendering project in Unity. Project for which I wrote a memoire that can be found in a pdf version below
What I learned
- Unity
- C#
- HLSL